by force or persuasion - vertaling naar russisch
Diclib.com
Woordenboek ChatGPT
Voer een woord of zin in in een taal naar keuze 👆
Taal:

Vertaling en analyse van woorden door kunstmatige intelligentie ChatGPT

Op deze pagina kunt u een gedetailleerde analyse krijgen van een woord of zin, geproduceerd met behulp van de beste kunstmatige intelligentietechnologie tot nu toe:

  • hoe het woord wordt gebruikt
  • gebruiksfrequentie
  • het wordt vaker gebruikt in mondelinge of schriftelijke toespraken
  • opties voor woordvertaling
  • Gebruiksvoorbeelden (meerdere zinnen met vertaling)
  • etymologie

by force or persuasion - vertaling naar russisch

Persuasion by technology; Persuasion via technology; Reciprocal equality; Persuasion technology; Behaviour design

by force or persuasion      
силой или убеждением
inveigle         
  • Persuasion]]'', novel by [[Jane Austen]], illustrated by [[C. E. Brock]]. For Sir Walter Elliot, baronet, the hints of Mr Shepherd, his agent, were quite unwelcome...
  • ''<nowiki/>'The art of persuasion'— returning from a ball in India'' from "The Graphic", 1890.
UMBRELLA TERM OF INFLUENCE AND MODE OF COMMUNICATION
Persuade; Persuasive; Social Psychology Persuasion; Inveigle; Inveigles; Inveigled; Inveigling; Persuades; Persuaded; Persuading; Persuasive communication; Systematic persuasion; Heuristic persuasion; Social persuasion
inveigle v. заманивать, завлекать; соблазнять to inveigle smb. into doing smth. - обманом побудить кого-л. сделать что-л.
by hook or by crook         
WIKIMEDIA DISAMBIGUATION PAGE
By Hook or by Crook; By Hook or by Crook (film); By Hook or By Crook
всеми правдами и неправдами

Definitie

ШУМЕРСКИЙ ЯЗЫК
язык шумеров. Известен по клинописным текстам с 29-28 вв. по 3-1 вв. до н. э. Генетические связи не установлены.

Wikipedia

Persuasive technology

Persuasive technology is broadly defined as technology that is designed to change attitudes or behaviors of the users through persuasion and social influence, but not necessarily through coercion. Such technologies are regularly used in sales, diplomacy, politics, religion, military training, public health, and management, and may potentially be used in any area of human-human or human-computer interaction. Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services, video games, and mobile devices, but this incorporates and builds on the results, theories, and methods of experimental psychology, rhetoric, and human-computer interaction. The design of persuasive technologies can be seen as a particular case of design with intent.

Vertaling van &#39by force or persuasion&#39 naar Russisch